My previous 3D graphics experience was with OpenGL standalone apps. In porting this display capability to the web I wanted to set up a package which would become my standard platform for web apps. There are a number of 3D graphics things I had worked thru which seemed would be valuable if shared.
We stand on the shoulders of giants.
This set of web pages is based most directly on the well known Learning webGL tutorials.
Tutorial00 The Package. These tutorials have been implemented as an Eclipse project which runs under both